{"id":1696,"date":"2013-06-10T22:04:13","date_gmt":"2013-06-10T18:04:13","guid":{"rendered":"https:\/\/blog.alwawee.ru\/?p=1696"},"modified":"2013-06-10T22:04:13","modified_gmt":"2013-06-10T18:04:13","slug":"if-ios-app-crashes-before-launch-every-second-time","status":"publish","type":"post","link":"https:\/\/blog.alwawee.ru\/?p=1696","title":{"rendered":"If iOS app crashes before launch every second time"},"content":{"rendered":"<p>One of my apps, that I develop started to crush every second time on simulator after I updated XCode Version 4.6.2 and OS X Mountain Lion (OS X 10.8.4). I couldn&#8217;t figure out why, because method didFinishLaunchingWithOptions didn&#8217;t even start when the crush occured. After some search in the web I found solution <a title=\"http:\/\/stackoverflow.com\/questions\/16113848\/ios-app-crashing-every-other-launch-cant-find-error\" href=\"http:\/\/stackoverflow.com\/questions\/16113848\/ios-app-crashing-every-other-launch-cant-find-error\" target=\"_blank\">here<\/a>\u00a0and <a title=\"http:\/\/stackoverflow.com\/questions\/16113036\/xcode-4-6-2-app-crashes-on-every-second-run\" href=\"http:\/\/stackoverflow.com\/questions\/16113036\/xcode-4-6-2-app-crashes-on-every-second-run\" target=\"_blank\">here<\/a>.<\/p>\n<p>These are instructions:<br \/>\n<strong>Open the menu Product -> Scheme -> Edit Scheme, select Run YouAppName.app on the left, tab Info. Then choose GDB instead of LLDB in debugger field.<\/strong><\/p>\n<p>The reason of this bug is probably:<br \/>\n<strong>The issue occurs to a process race condition for debugserver. Instead of using GDB, you can alternatively kill your execution, wait a few seconds for the app to wrap up, and then run the next iteration.<\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>One of my apps, that I develop started to crush every second time on simulator after I updated XCode Version 4.6.2 and OS X Mountain Lion (OS X 10.8.4). I couldn&#8217;t figure out why, because method didFinishLaunchingWithOptions didn&#8217;t even start when the crush occured. After some search in the web I found solution here\u00a0and here. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-1696","post","type-post","status-publish","format-standard","hentry","category-ios"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>If iOS app crashes before launch every second time - Denis Kutlubaev<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/blog.alwawee.ru\/?p=1696\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"If iOS app crashes before launch every second time - Denis Kutlubaev\" \/>\n<meta property=\"og:description\" content=\"One of my apps, that I develop started to crush every second time on simulator after I updated XCode Version 4.6.2 and OS X Mountain Lion (OS X 10.8.4). 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